Reputation will no longer be gained if a pet kills a monster without aid.Stealth and Invisibility effects will now be canceled at the beginning of an action (spellcast, ability use etc.), rather than at the completion of the action.Traps can now be detected in the same way stealthed units can be detected.Fixed a bug which could cause lava flows to be improperly rendered or invisible.Charm spells on charmed creatures are no longer available to the players that charm them.Area effect spells and abilities will no longer consider totems as valid targets.You are no longer kept in combat while on auto-attack at long range.Damage over time spells are no longer affected by changes in equipment after the cast.Channelled spells are cancelled when you zone.Channelled spells are cancelled when a rogue vanishes.Fixed error message when attempting to start melee combat while unable to attack.Trying to spoof item links will disconnect you.Turning off the At-War flag will no longer stop neutral guards from attacking you.Passive damage effects like Oil of Immolation will cause creatures to attack when they are hit.You no longer teleport to your flight destination when hit by snowballs.Pets no longer modify your reputation if you kill them.You will no longer lose your current target when affected by a crowd control spell (e.g.Dispel Magic, Cleanse, Remove Curse etc.) will now verify that there is an effect that can be removed before casting. All spells/abilities that remove existing effects (e.g.The UI has also been improved significantly. The costs will remain the same, but you no longer need to manually click on each path. If you're making several jumps to get to your destination, you will now be able to choose that flight path from your initial Flight Master. In this patch, any quests done at maximum level will have their experience reward converted to a healthy amount of gold, thus adding additional incentive to completing those quests in your log once you hit 60. Previously, quest experience was wasted if one completed a quest at level 60. Stratholme, Scholomance, and Blackrock Depths now allow a maximum of five players inside, and Blackrock Spire allows a maximum of ten.
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In order to preserve the challenge of these dungeons, they have had their instance caps lowered. In addition, several epic items, such as Headmaster's Charge and the Runeblade of Baron Rivendare, have had their drop rates significantly increased. Many items have been improved in quality and use. We will be adding more weather to the world as time progresses this is simply the beginning!Īlong with the new Armor Sets, the high-level 5-10 man dungeons have received some changes regarding loot. Weather has been introduced in the following areas around Azeroth:
#Risen patch 1.10 upgrade#
World of Warcraft Client Patch 1.10.0 Patch trailerĪdventurers of Azeroth can now quest to upgrade their previous Rare-quality Dungeon set to a new, higher-quality set, including epic gear! These tasks include all-new boss encounters, so prepare your finest group of dungeon-delvers and prepare for a challenge!Ĭlick here to see the new armor and their stats.īased on High Level Armor Sets page on the Official site. 1.6 New Final Destination Flight Paths!.
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1.5 Quest Experience for Gold at Level 60.1 World of Warcraft Client Patch 1.10.0.